In Xcode 6, you now have the option to create a project using either Swift or Objective-C. In addition, you can also use Objective-C code in your Swift project. This post shows you how.
1. First, create an iOS project that uses the Swift language
2. Add a Objective-C File file to your project. Name it as MyClass.
3. You will be prompted with the following:
4. This will add a file named UsingObjC-Bridging-Header.h to your project. Behind the scene, Xcode automatically sets the Objective-C Bridging Header setting to this file:
5. Add a Header File file to your project. Name it as MyClass.
6. Populate the MyClass.h with the following:
#import
@interface MyClass: NSObject
@property (strong, nonatomic) NSString *property;
- (void) method;
@end
7. Populate the MyClass.m with the following:
#import "MyClass.h"
@implementation MyClass
- (void) method {
NSLog(@"In method now");
}
@end
8. Populate the UsingObjC-Bridging-Header.h with the following:
#import "MyClass.h"
9. To use the Objective-C class that you have added to your project, add the following statements in bold to the ViewController.swift file:
override func viewDidLoad() {
super.viewDidLoad()
// create an instance of the class
var myClass: MyClass = MyClass()
// set its property
myClass.property = "some random strings here"
// call its method
myClass.method()
// retrieve its property
println(myClass.property)
}
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