A very common task in iOS is playing sound. For example, your
application needs to play some background audio when the user clicks on some
buttons, etc.
You can make use of the AudioServicesPlaySystemSound()
method in the AudioToolbox.framework
to play back an audio file.
First, you need to add the AudioToolbox.framework
to your project and then import its header file:
#import
Then, assuming your project has an audio file named c9.aiff, the
following code snippet will play back the audio file:
SystemSoundID soundID;
NSString *soundPath =
[[NSBundle
mainBundle] pathForResource:@"c9"
ofType:@"aiff"];
NSURL *soundPathURL =
[NSURL fileURLWithPath:soundPath];
AudioServicesCreateSystemSoundID(
(__bridge
CFURLRef)soundPathURL, &soundID);
AudioServicesPlaySystemSound(soundID);
If you do not have an audio file and want to play the sound that
is already available on your iOS device, you can specify the system sound ID
directly, like this:
int systemSoundID = 1304;
AudioServicesPlaySystemSound
(systemSoundID);
The list of system sound ID is available here: http://iphonedevwiki.net/index.php/AudioServices.
No comments:
Post a Comment